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INDEPENDENT PROJECT | 4 WEEKS | GAME
Reputation Redesign
This project involves a redesign of the reputation interface in World of Warcraft®. This hypothetical project aims to harmonize the traditional system's UI with the game's current design, all while introducing new features to enhance the overall player experience.
COURSE PROJECT | 7 WEEKS | GAME
ELVTR: Overwatch 2
With this project, I explored the world of Overwatch 2, a game I wasn't initially familiar with. The challenge? Enhance the experience for both new and existing players. Despite this difficulty, the new design focuses on communicating the game's core mechanics to new players, while simplifying complex processes for veterans.
INDEPENDENT PROJECT | 10 WEEKS | MOBILE
FilmCity
This project aims to make the movie-going experience fun, accessible, and stress-free through a mobile application with various features that solve user needs. With seat reservations, mobile ordering food and drink, along with personalized recommendations, going to the movies has never been so convenient.
COLLABORATIVE | 9 MONTHS | ORGANIZATION
EdRising
This multi-faceted project involved the redesign of a club during the pandemic, which was faced with a plethora of issues. Being the president and user experience designer, I took on the unique role of rehabilitating the presence of the club, both digitally and in person.